#pragma once

enum eVehicleHandlingFlags : unsigned __int32
{
	VEHICLE_HANDLING_1G_BOOST = 0x1,
	VEHICLE_HANDLING_2G_BOOST = 0x2,
	VEHICLE_HANDLING_NPC_ANTI_ROLL = 0x4,
	VEHICLE_HANDLING_NPC_NEUTRAL_HANDL = 0x8,
	VEHICLE_HANDLING_NO_HANDBRAKE = 0x10,
	VEHICLE_HANDLING_STEER_REARWHEELS = 0x20,
	VEHICLE_HANDLING_HB_REARWHEEL_STEER = 0x40,
	VEHICLE_HANDLING_ALT_STEER_OPT = 0x80,
	VEHICLE_HANDLING_WHEEL_F_NARROW2 = 0x100,
	VEHICLE_HANDLING_WHEEL_F_NARROW = 0x200,
	VEHICLE_HANDLING_WHEEL_F_WIDE = 0x400,
	VEHICLE_HANDLING_WHEEL_F_WIDE2 = 0x800,
	VEHICLE_HANDLING_WHEEL_R_NARROW2 = 0x1000,
	VEHICLE_HANDLING_WHEEL_R_NARROW = 0x2000,
	VEHICLE_HANDLING_WHEEL_R_WIDE = 0x4000,
	VEHICLE_HANDLING_WHEEL_R_WIDE2 = 0x8000,
	VEHICLE_HANDLING_HYDRAULIC_GEOM = 0x10000,
	VEHICLE_HANDLING_HYDRAULIC_INST = 0x20000,
	VEHICLE_HANDLING_HYDRAULIC_NONE = 0x40000,
	VEHICLE_HANDLING_NOS_INST = 0x80000,
	VEHICLE_HANDLING_OFFROAD_ABILITY = 0x100000,
	VEHICLE_HANDLING_OFFROAD_ABILITY2 = 0x200000,
	VEHICLE_HANDLING_HALOGEN_LIGHTS = 0x400000,
	VEHICLE_HANDLING_PROC_REARWHEEL_1ST = 0x800000,
	VEHICLE_HANDLING_USE_MAXSP_LIMIT = 0x1000000,
	VEHICLE_HANDLING_LOW_RIDER = 0x2000000,
	VEHICLE_HANDLING_STREET_RACER = 0x4000000,
	VEHICLE_HANDLING_SWINGING_CHASSIS = 0x10000000
};